The accessibilityFrame is, by default, the frame of the accessible element. But you can change it. For example, you could expand it, so the interaction area is larger and easier to interact with, and so the user finds less "dead space" in the app.

Day 85
11 Aug 2022
The accessibilityFrame is, by default, the frame of the accessible element. But you can change it. For example, you could expand it, so the interaction area is larger and easier to interact with, and so the user finds less "dead space" in the app.

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I used to think of Zoom as an accessibility feature that didn't need support from developers. But actually, testing with Zoom might unveil some issues and bad practices. Watch out for buttons that change something far away on the screen. Using a snackbar is usually not a good idea. Especially if it lets you do/undo something. Because they're ephemeral, they're difficult to spot and/or reach with Zoom, VoiceOver, Switch, Keyboard... Confirming a destructive action with a dialog might be better.

It is useful to know these VoiceOver gestures to activate/deactivate Screen Curtain, pause/resume VoiceOver, easily simulate a long press for opening context menus, or quickly move the cursor to the screen's first or last elements.

When using Voice Control, say: "Show names". You'll see all the accessibility labels for interactive elements overlaid on the screen. It will help you identify labels that can be improved, or actually missing. Labels are not just for VoiceOver.
Content © Daniel Devesa Derksen-Staats on Accessibility up to 11! is licensed under CC BY 4.0. License details