
Max!
iOS
iPadOS
Fly high. Dodge the city.
Max! is a hand-drawn superhero adventure with one simple action: press anywhere, then release to fly up and clear the city ahead. Dodge buildings and flying baddies, protect three lives, and chase a personal best across three flight paces.
Max began with drawings my son made when he was four. Those drawings became the game, and what I receive from Unlimited Plays is saved for his future.
Features
A drawing takes flight.

Meet Max
Max first appeared in drawings my son made when he was four. The main menu keeps that hand-painted hero front and center; one button sends him into a one-action flight over the city.

One clear action
Press anywhere to prepare, then release to send Max upward. Stay low beneath high-flying baddies and time each jump around the city skyline.

A city full of surprises
Different buildings and low- or high-flying baddies ask you to jump or stay low. More hand-drawn obstacles join the run as the score rises.
Fly, dodge, keep going.

Speed builds as you fly
Glide, Boost, and Supersonic set the starting rhythm. The pace keeps rising during a run, with a clear warning before each increase.

Three lives, visible stakes
A collision costs one of three lives, pauses the action for clear feedback, then lets Max recover and keep flying until the third hit.

A quieter sky when you want it
The sky follows the system’s Light or Dark appearance. Reduce Distractions removes decorative clouds, and Reduce Motion removes speed-line trails, without changing the rules.
Built for more ways to play

VoiceOver, Direct Touch, and audio cues
With VoiceOver, Direct Touch lets the full gameplay surface receive immediate taps. Optional beeps or continuous tones announce an approaching obstacle, then end with a Jump or Stay Low cue.

Learn the cues before take-off
How to Play puts each audio cue in context and lets you preview the final upward Jump cue and downward Stay Low cue before starting a run.

Free every day
Play 9 free runs on your first day and 3 each day after that. When today’s free plays finish, Max simply says more are ready tomorrow. A grown-up can choose one optional Unlimited Plays purchase with Family Sharing—never a subscription.
Why Max!?
Max! keeps its rules simple and its feedback flexible. VoiceOver play uses Direct Touch and optional audio cues, the menus adapt to Dynamic Type, and the game sky follows Light and Dark Mode. These features are part of the game for every player. Unlimited Plays changes only the daily run limit. What I receive from Unlimited Plays is saved for my son’s future.
Support & Contact
Need help with Max! or want to share feedback? Get in touch and we’ll be happy to help.
