Guidelines from Apple: Begin with a verb that explains the results of the action. Avoid using the imperative form of a verb because that can make it sound like a command. Don’t include the action type. Don’t include the control.

https://developer.apple.com/documentation/objectivec/nsobject-swift.class/accessibilityhint

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When implementing a UISlider, it is a good idea to consider how much the slider value should change when swiping up/down to adjust it. It might not always make sense to do it in 10% increments, which is the default behaviour. Could be because the value at those intervals doesn't make sense, or feel random, or because it wouldn't provide the user with a fine enough control being able to go through the whole slider in just 10 swipes. It user will still be able to adjust the slider to any value by double tapping and holding and then moving the finger left or right, bypassing VoiceOver gestures. VoiceOver announces the new value as it changes.

Love this feature! Yahoo released the possibility to explore charts with audio, in the finance app, when using screen readers in 2019. You can do now something very similar since iOS 15. https://coolblindtech.com/yahoo-finance-app-makes-charts-accessible-to-blind-and-partially-sighted-users/ You can move your finger in the x-axes, and it will play a sound with a different pitch depending on the data in the y-axes, making it easier to identify trends in the graphs. You need to conform to the AXChart protocol by implementing the accessibilityChartDescriptor property. Documentation: https://developer.apple.com/documentation/accessibility/audio-graphs WWDC21 session: https://developer.apple.com/videos/play/wwdc2021/10122/

All the accessibility capabilities you can check for, have counterpart notification names you can observe in case the user changes its preferences while using your app. https://x.com/dadederk/status/1577435144129892352

Created in Swift with Ignite.

Supporting Swift for Swifts