Zoom lets the user magnify the screen if the user needs to zoom in a region to be able to see any details a bit closer. It is useful to know the gestures that let you zoom in, back out, move around the screen, adjust zoom level or show its menu.

You can find the Zoom settings in the Accessibility Settings. When enabled, double-tap with three fingers to zoom in and double-tap with three fingers again to zoom back out. Use three fingers to move around. Double-tap with three fingers and drag up/down to adjust the zoom level. And triple-tap with three fingers to show a menu to adjust a few Zoom settings like: Zoom In, Choose Region, Choose Filter, Show Controller and Adjust Zoom Level.

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I used to think of Zoom as an accessibility feature that didn't need support from developers. But actually, testing with Zoom might unveil some issues and bad practices. Watch out for buttons that change something far away on the screen. Using a snackbar is usually not a good idea. Especially if it lets you do/undo something. Because they're ephemeral, they're difficult to spot and/or reach with Zoom, VoiceOver, Switch, Keyboard... Confirming a destructive action with a dialog might be better.

All the accessibility capabilities you can check for, have counterpart notification names you can observe in case the user changes its preferences while using your app. https://x.com/dadederk/status/1577435144129892352

You should convey important information in multiple modes, not just color. If you are still required to do so, at the very least you should complement that info with other modes, like symbols, if the user requested differentiation without color.

Created in Swift with Ignite.

Supporting Swift for Swifts