Abstracting your interface in a way that can offer multiple input and output mechanisms is key when developing software with an accessibility mindset. Apple has brought this to the next level in visionOS.
Create accessible spatial experiences

Day 233
8 Jun 2023
Abstracting your interface in a way that can offer multiple input and output mechanisms is key when developing software with an accessibility mindset. Apple has brought this to the next level in visionOS.
Create accessible spatial experiences

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As with UIKit, in SwiftUI you can also add/remove a11y traits. But because of its declarative nature, you'll have to approach it in a slightly different way. A little nuance, but something that made me scratch my UIKit head when learning SwitUI.

If the user has Bold Text enabled, it will just work if you are using fonts based on text styles. If you have your own styles, or you are using a non-system font, you'll need to provide the bolder version of the font when the setting is on.

When making charts accessible, sometimes you may have just too many data points for the user to have to go one by one through all of them. In those cases, you can create accessibility elements that represent meaningful chunks of the graph.
Content © Daniel Devesa Derksen-Staats on Accessibility up to 11! is licensed under CC BY 4.0. License details