There is an accessibility trait for defining something that represents a custom keyboard's key: .keyboardKey. It allows VoiceOver users to change the typing mode to Direct touch typing. The calculator app or an access pin pad, are some examples.

There is an accessibility trait for defining something that represents a custom keyboard's key: .keyboardKey. It allows VoiceOver users to change the typing mode to Direct touch typing. The calculator app or an access pin pad, are some examples.


VoiceOver announces "Tab bar" or "Toolbar", the first time you select an element in one of these components. If you are implementing your custom versions of these, you can mirror this behaviour, as seen in previous tweets. https://x.com/dadederk/status/1558045414082871298?s=20&t=LA95j22apvWsUqShqWGBzA

When implementing a UISlider, it is a good idea to consider how much the slider value should change when swiping up/down to adjust it. It might not always make sense to do it in 10% increments, which is the default behaviour. Could be because the value at those intervals doesn't make sense, or feel random, or because it wouldn't provide the user with a fine enough control being able to go through the whole slider in just 10 swipes. It user will still be able to adjust the slider to any value by double tapping and holding and then moving the finger left or right, bypassing VoiceOver gestures. VoiceOver announces the new value as it changes.
To capture the gesture, you can override the accessibilityPerformEscape() function. In there you can dismiss your view, and return true if you could successfully handle it. https://developer.apple.com/documentation/objectivec/nsobject-swift.class/accessibilityperformescape()
Content © Daniel Devesa Derksen-Staats on Accessibility up to 11! is licensed under CC BY 4.0. License details