Day 22

The button accessibility trait in VoiceOver

9 Jun 2022

With the button trait VoiceOver will read “button” after the accessibility label and will indicate the user that, when focused, they can double tap anywhere on the screen to interact with it. UIButton has this trait by default.

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It is possible to embed icons within text using NSTextAttachment and NSAttributedString. If you do, please remember to override the accessibility label, otherwise VoiceOver will announce it as "Attachment.png File". Example code in the image: ```swift let magnifyingGlassIcon = UIImage(systemName: "magnifyingglass")! let searchButton = UIButton() let searchTutorialLabel = UILabel() searchButton.accessibilityLabel = "search" let textAttachment = NSTextAttachment(image: magnifyingGlassIcon) let string = "Select the button to find elements in the list" let attributedString = NSMutableAttributedString(string: string) let attributedStringIcon = NSAttributedString(attachment: textAttachment) let iconPlaceholderRange = attributedString.string.range(of: "")! let iconRange = NSRange(iconPlaceholderRange, in: attributedString.string) attributedString.replaceCharacters(in: iconRange, with: attributedStringIcon) searchTutorialLabel.attributedText = attributedString searchTutorialLabel.accessibilityLabel = string.replacingCharacters(in: iconPlaceholderRange, with: searchButton.accessibilityLabel!) ```

Please, don't use accessibility labels as ids for your UI tests. It can completely ruin the experience for VoiceOver users. There is actually an accessibility identifier property that you can use instead to uniquely identify your UI elements.

When using Voice Control, say: "Show names". You'll see all the accessibility labels for interactive elements overlaid on the screen. It will help you identify labels that can be improved, or actually missing. Labels are not just for VoiceOver.


Content © Daniel Devesa Derksen-Staats on Accessibility up to 11! is licensed under CC BY 4.0. License details