As with UIKit, in SwiftUI you can also add/remove a11y traits. But because of its declarative nature, you'll have to approach it in a slightly different way. A little nuance, but something that made me scratch my UIKit head when learning SwitUI.

As with UIKit, in SwiftUI you can also add/remove a11y traits. But because of its declarative nature, you'll have to approach it in a slightly different way. A little nuance, but something that made me scratch my UIKit head when learning SwitUI.


If an image does not convey additional information, maybe it's just used to make the UI look more attractive, it makes sense for VoiceOver to skip it. UIKit: set isAccessibilityElement to false. SwiftUI: create a decorative image explicitly.

In UIKit, to create an adjustable component we need to add the adjustable trait and override both accessibilityIncrement() and accessibilityDecrement(). In SwiftUI, everything you need is bundled in the accessibilityAdjustableAction(_:) modifier.

Check for the traversal order of elements in your app. Sometimes, the default top-left to bottom-right order might not be the most logical one. Sometimes, you may consciously want to tweak the order. Some other times, grouping is the answer.
Content © Daniel Devesa Derksen-Staats on Accessibility up to 11! is licensed under CC BY 4.0. License details