@NSSpain has a great history of having amazing accessibility talks in their schedule!

“Accessibility in the Real World”, by @Sommer: https://vimeo.com/235317172

“How to build an app for everyone”, by @NovallSwift: https://vimeo.com/362163043

The super fun "Choose your own SwiftUI adventure - 3 Accessibility", by @twostraws and @PinkerStraws: https://vimeo.com/481768105

And, of course, this year's great "Bas: My Accessibility Story", by @basthomas: https://vimeo.com/751176747

You may also find interesting...

When implementing a UISlider, it is a good idea to consider how much the slider value should change when swiping up/down to adjust it. It might not always make sense to do it in 10% increments, which is the default behaviour. Could be because the value at those intervals doesn't make sense, or feel random, or because it wouldn't provide the user with a fine enough control being able to go through the whole slider in just 10 swipes. It user will still be able to adjust the slider to any value by double tapping and holding and then moving the finger left or right, bypassing VoiceOver gestures. VoiceOver announces the new value as it changes.

UINotificationFeedbackGenerator has a “success” feedback type. Consider using it when a task was performed successfully together with any other visuals or sound. The use of multiple modes just makes it easier for everyone to understand your app.

It is not just about applying accessibility APIs, but about caring, and thinking of features that can make your app more accessible and inclusive to everyone. Twitter's alt-text feature is a great example. Thanks, @TwitterA11y! You'll be missed.

Created in Swift with Ignite.

Supporting Swift for Swifts