Touch target sizes are recommended to be at least 44 x 44 points. Buttons in the navigation bar ( especially when not using nav bar button items), dismiss buttons, and custom toolbars, are use cases that tend to have smaller sizes.

Touch target sizes are recommended to be at least 44 x 44 points. Buttons in the navigation bar ( especially when not using nav bar button items), dismiss buttons, and custom toolbars, are use cases that tend to have smaller sizes.

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When implementing a UISlider, it is a good idea to consider how much the slider value should change when swiping up/down to adjust it. It might not always make sense to do it in 10% increments, which is the default behaviour. Could be because the value at those intervals doesn't make sense, or feel random, or because it wouldn't provide the user with a fine enough control being able to go through the whole slider in just 10 swipes. It user will still be able to adjust the slider to any value by double tapping and holding and then moving the finger left or right, bypassing VoiceOver gestures. VoiceOver announces the new value as it changes.

Too much data can overwhelm users. Very little is an incomplete experience. It is hard to find a balance on verbosity and the users may have different preferences. To help with this issue, the AXCustomContent APIs let you mark data as optional.

Today I have a question for you: which books have helped you level up your accessibility game? I'll start: *Developing Inclusive Mobile Apps* by Rob Whitaker (@RobW). It is not just iOS—you also learn about Android, inclusive design, and WCAG.
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