Day 131

Handle magic tap in SwiftUI

26 Sep 2022

Looking at how to implement the magic tap in SwiftUI? There is an accessibilityAction(::) with an action kind parameter, you can pass .magicTap, and a closure to handle that action.

A reminder of what the magic tap is: https://x.com/dadederk/status/1548791545800888322?s=20&t=ZakzzXNfLk0-2kpYqD5v3A

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You may also find interesting...

You can pass the .escape AccessibilityActionKind to the accessibilityAction(_:_:) modifier, to implement the perform escape gesture in SwiftUI. A reminder of how perform escape works: https://x.com/dadederk/status/1549066893377830913?s=20&t=Aog7ojR4E4eG4M3hd-cn3w

As with UIKit, in SwiftUI you can also add/remove a11y traits. But because of its declarative nature, you'll have to approach it in a slightly different way. A little nuance, but something that made me scratch my UIKit head when learning SwitUI.

Meet @jordibruin developer of Navi (and other great apps) and organizer of @swiftuiseries (with an accessibility category). Navi is sadly not available anymore but it was worth an Apple Design Awards nomination. It added subtitles to FaceTime!


Content © Daniel Devesa Derksen-Staats on Accessibility up to 11! is licensed under CC BY 4.0. License details