Day 195

VoiceOver on iPhone without a Home button

29 Nov 2022

When using VoiceOver on a device without a home button it can first be confusing how you can do a few things, including going to Home from an app, or opening the App Switcher, Control Center, or Notifications. Here's a quick guide for you.

VoiceOver's Cheat Sheet number two. There is an iPhone with the Twitter app opened by the TwitterA11y profile screen. Moving your finger up from the bottom till you hear two tones and feel one vibration brings you to Home. Moving your finger up from the bottom till you hear three tones and feel two vibrations brings you to the App Switcher. Moving your finger down from the top till you hear two tones and feel one vibration opens Control Centre. And moving your finger down from the top of the screen till you hear three tones and feel two vibrations brings you to Notifications.

Some of you have asked me how you can support what I do. This would really help, and would be hugely appreciated:

  • Find these posts useful? Share them at work, on social media, or with anyone that might find them interesting. Let's spread the word!

  • Check out any of my apps or games: Xarra!, RetroRapid!, or Mestre!.

    • A download and a review go a long way. They're free by default. On the App Store, ratings and reviews really help more people discover them.

    • Finding any of them useful? If so, and if you can afford it, purchasing lifetime access to all features or subscribing lets me buy the coffee that keeps me caffeinated. Caffeine keeps me going to maintain the apps, bring in new features that I hope you'll love, and keep writing.

You may also find interesting...

You can check if VoiceOver is running but you can also get a notification to act in case that changes, while the user is using your app. As seen before, you rarely want to do significant changes in the experience when VoiceOver is on. But this use-case presented by @djembe from @NetflixEng at @appbuilders_ch is an excellent example of inclusive design. When VoiceOver is on, they bump the Audio Described "genre" to the top of the list. Brilliant! https://m.youtube.com/watch?t=981&v=N_QjBc_Zuts&feature=youtu.be These series of tweets tend to be fairly technical but as John says, a big part of creating great accessible user experiences is about "being kind", about caring about your users and customers to come up with great features like this one.

accessibilitySpeechIPANotation is useful for indicating how foreign words are pronounced. It really annoys me to hear the word paella constantly mispronounced 😁. You could also specify language, but this way, VoiceOver won't change its voice. Example code in the image: ```swift let recipeNameLabel = UILabel() let attributedLabel = NSAttributedString( string: "Paella", attributes: [.accessibilitySpeechIPANotation: "pɑːˈeɪə"] ) recipeNameLabel.accessibilityAttributedLabel = attributedLabel ```

Accessibility Labels are not just for VoiceOver, and Accessibility User Input Labels are not just for Voice Control. The latter will also help Full Keyboard Access users to find elements on the screen by different names. Good API design!


Content © Daniel Devesa Derksen-Staats on Accessibility up to 11! is licensed under CC BY 4.0. License details