Full Keyboard Access can be tested in the simulator! So convenient! You can enable it from Accessibility's settings in the simulator. And from there, you can navigate your app by just using your computer's keyboard.

Day 170
4 Nov 2022
Full Keyboard Access can be tested in the simulator! So convenient! You can enable it from Accessibility's settings in the simulator. And from there, you can navigate your app by just using your computer's keyboard.

Some of you have asked me how you can support what I do. This would really help, and would be hugely appreciated:
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The Accessibility Inspector lets you configure on or off some of the most common accessibility options so you can conveniently observe how your app adopts these options in the simulator or device. You can also quickly select different text sizes.

Test manually. Familiarise yourself with different assistive technologies. I find it useful to start with VoiceOver but check out Voice Control, Full Keyboard Access, and others... Remove friction, configuring shortcuts can help. Merry Christmas!

Accessibility Labels are not just for VoiceOver, and Accessibility User Input Labels are not just for Voice Control. The latter will also help Full Keyboard Access users to find elements on the screen by different names. Good API design!
Content © Daniel Devesa Derksen-Staats on Accessibility up to 11! is licensed under CC BY 4.0. License details