The Accessibility Inspector let’s you run an audit of the current screen in your simulator or device. It can find some basic issues like color contrast issues, touch target sizes that are too small, etc. It can also provide with fix suggestions.

The Accessibility Inspector let’s you run an audit of the current screen in your simulator or device. It can find some basic issues like color contrast issues, touch target sizes that are too small, etc. It can also provide with fix suggestions.

Some of you have asked me how you can support what I do. This would really help, and would be hugely appreciated:
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If you are using SwiftUI to build your apps, there is a fairly basic but very useful Accessibility Inspector built right there in the Inspectors Panel, on the right side of Xcode.

Full Keyboard Access can be tested in the simulator! So convenient! You can enable it from Accessibility's settings in the simulator. And from there, you can navigate your app by just using your computer's keyboard.

If you need to send announcement notifications that can step into each other, they will by default, interrupt ongoing announcements. But you can pass attributed strings as parameters too, letting you specify announcements to be queued.
Content © Daniel Devesa Derksen-Staats on Accessibility up to 11! is licensed under CC BY 4.0. License details