The Accessibility Inspector let’s you run an audit of the current screen in your simulator or device. It can find some basic issues like color contrast issues, touch target sizes that are too small, etc. It can also provide with fix suggestions.

Audit functionality of the Accessibility Inspector. You can navigate to any screen you’ like to audit and select the “Run Audit” button. A list of possible issues will appear. Some examples are: hit area is too small, element has no description, potentially inaccessible text, dynamic text font sizes are partially unsupported… The options button will show a list of all the type of  issues it can find. You can unselect any of them. The options are: element description, contrast, hit region, element detection, clipped text, traits, and large text. Next to each issue found, there are two buttons. One of them takes a screenshot and highlights the area with the potential issue. The other one shows a fix suggestion. At the bottom of the screen, there is a clear warnings button.

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If you are using SwiftUI to build your apps, there is a fairly basic but very useful Accessibility Inspector built right there in the Inspectors Panel, on the right side of Xcode.

In addition to being able to test some accessibility options in the simulator using Environment Overrides. You can even preview some of these options before even running the app in the simulator with this Accessibility panel in Interface Builder.

It is not just about applying accessibility APIs, but about caring, and thinking of features that can make your app more accessible and inclusive to everyone. Twitter's alt-text feature is a great example. Thanks, @TwitterA11y! You'll be missed.

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